Playing Games for Learning

This is a short piece, but one I’ve been thinking about lately: Playing games for learning.

Games are a great way to get students engaged with classroom content. They can be a great way to get students to move outside of their comfort zones, and they can be great for getting students learning.

However, good design is still required here.

A bad game won’t emphasize the learning outcomes. Bad design will lead to stagnation or a lack of engagement. Games that have no purpose, or feel purposeless, will flounder and to engage students who are looking for reasons as to why the game is being played.

More on this soonish.


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